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Spring Super Saturday - Austin, MN
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Dream Big, STEAM Big

Hosted by Austin Public Schools
Saturday, April 27, 2019

IJ Holton Intermediate School
1800 4th Ave. SE
Austin, MN 55912
8:30 a.m. - 12:15 p.m.

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Session A

9:00 a.m. - 10:30 a.m.

A1. Reaching Diverse Audiences with STEM: Examples of Partnerships
All Ages

The U of M Extension Center for Youth Development delivers STEM education reaching diverse audiences. In each region they hire part-time, diverse staff to deliver STEM activities in partnership with other youth organizations around Minnesota. This session will highlight three partnerships - how they came together, who they served, what activities were delivered, along with the successes and limitations that were experienced. Time will be devoted to group discussion, and participants will engage in one hands-on STEM activity.

Margo Herman, U of M Extension Center for Youth Development

A2. STEAM Your GREENS: Plant-Based Learning
All Ages

Whether you have access to a garden or not, connecting with plants has been scientifically proven to calm the body and stimulate creativity. The diversity of the plant kingdom creates an equally diverse number of learning opportunities. Learn how plants create STEAM opportunities in the garden or the classroom.

Ian Williams, U of M Landscape Arboretum

A3. The Power of Play: Capture a World of Wonder and Discovery through STEAM
Ages K-3

Let's play! Discover! Experiment! Think! Question! This session is loaded with hands-on activities for professionals that work with a mixed age group, or in the classroom. Participants will actively take part in science, technology, engineering, art, and math (STEAM) experiences and leave with materials, recipes and activities they can implement into their daily lesson plans. This exciting session was developed with curious children in mind. We will cover how STEAM experiences enhance the developmental domains, and how to create a STEAM-friendly learning environment that promotes inclusion all through play. We will play with polymers, manipulate bubbles, create a catapult, make slime, and more!

Sherry Tiegs, Family Child Care & Playschool

A4. STEAM, Books, Blender, Oh My!
All Ages

The adventure begins – where will your imagination take you? We will use literature to open up our STEAM imaginations. Books take us on a journey, and in so many school-age books, there are opportunities to add STEAM. Are you going to make a puffer machine and be “The Big Bad Wolf?” Maybe you’ll build a car, a house or even a boat. The ideas are only limited to the imaginations of all those involved.

Marcia Curley, Hopkins Kids & Company


A5. Growing Gardens, Changing Lives
All Ages

This session will offer hands-on experiential learning designed to introduce youth to the art and science of gardening. Participants will discover how to incorporate plant science in an out-of-school time setting. From a pot of herbs to a dedicated garden space, learn about gardening options that fit your space and youth audience. Join us in getting your hands dirty to encourage creativity in the next generation of citizen-scientists and gardeners.

Patrick Jirik, University of Minnesota Extension
Kim Stehr, University of Minnesota Extension
April VanRuden, University of Minnesota Extension


Session B

10:45 a.m. - 12:15 p.m.

B1. STEAM Power through Loose Parts: An Introduction
All Ages

Creativity, critical thinking, STEM and STEAM, are all concepts that have become part of the educational landscape. Loose parts play has been around as long as there have been children to tinker with about anything they can get their hands on. A great deal of learning happens when children engage in loose parts. Support STEM, STEAM, creativity and critical thinking through the use of loose parts. Resources, tips and the role of the adult in supporting loose parts play will be discussed.

Kristen Wheeler Highland, MnAEYC-MnSACA

B2. STEAM Your GREENS: Plant-Based Learning
All Ages

Whether you have access to a garden or not, connecting with plants has been scientifically proven to calm the body and stimulate creativity. The diversity of the plant kingdom creates an equally diverse number of learning opportunities. Learn how plants create STEAM opportunities in the garden or the classroom.

Ian Williams, U of M Landscape Arboretum

B3. Head Lice and the Itchy Details
All Ages

Oh, no! Head Lice! Not only does it make you itch, but it also makes you cringe at the thought. Come to this session to not only learn the basic facts of head lice, but also many interesting scientific facts that are not widely known. We’ll discuss school policies, notification procedures, and how to handle when lice is discovered in your program.

Jody Jordahl, Lewiston-Altura Cardinal Club

B4. 4-H Engineering Design Challenge
All Ages

Participate in this hands-on session and learn how to engage youth in STEM-based learning through the 4-H Engineering Design Challenge. The challenge is designed for grades 3-12. Youth learn to apply the engineering process, develop 21st Century skills, and learn about four types of engineering (mechanical, electrical, fluid power and chemical) and the basic principles of energy transfer. In addition, this program encourages creativity, focuses on innovation and problem solving which providing a fun experience.

Michael Compton, University of Minnesota Extension
Patrick Jirik, University of Minnesota Extension


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